Tagged: fps

Hawken is a free to play Mech FPS developed by Adhesive Games and published by Meteor entertainment.
If you’ve never heard of Adhesive Games, don’t fret, it’s because they haven’t developed anything else.

Menu

Upon first launching the game I have to say, the menu music blew me away. It is rare for me to notice the music in the menus, but in Hawken’s case it just drew me in something fierce.
Speaking of menu’s, Hawken has lots of options in the settings menu, more so than what you sometimes see in AAA-titles.

https://www.youtube.com/watch?v=kwSdSLHi108

Mechs

In Part 1 of this series, I spent quite a bit of time talking about teamwork and communication and how that is so essential to the success of any team. I hope you read that and understand it, because everything else I’m going to write is based on those concepts.

 

Now let’s move it to the next level, from generalities to specifics. Succeeding as a team can be boiled down into two basic, simple ideas: understanding your objective and understanding your role. Your objective is what your team all together is trying to accomplish, and is determined by the game mode you are playing. Your role is what you individually are trying to accomplish, and is determined by which class you are playing.

In my last article – my “review” of Team Fortress 2 – I discussed the phenomenon of Free-to-Play (F2P) and how it managed to infuse new life into an old game. Of course, it also kicked off one of the all-time great debates in the history of Team Fortress 2. Sure, F2P brought in a bunch of brand new players to the game, but it also . . . brought in a bunch of brand new players to the game. This sudden and overwhelming influx of hundreds and hundreds of noobs* into the servers did a lot to keep the game fresh and new, but it also did a lot to make the servers – especially the public servers – extremely chaotic and sometimes very frustrating.

Team Fortress 2 has been around for years, so you might think it’s a little nuts to give you a “review” of the game. I mean, who reviews a game that’s been out for so long? It’s old news, let’s move on to other brighter, shinier games, right?

Well, that’s just the thing. Even though TF2 has been out forever, thousands of people still play it, daily and religiously (I know, because I’m one of them). And more are coming every day, especially since it became a Free-to-play a couple of years back.

BulletStorm is an FPS that takes place somewhere in the future. It is a typical FPS where players run around shooting baddies until there are no more baddies to shoot. The storyline itself is very typical but that does not detract from the humor and combat the game offers. I will start this off by saying I always play the game on the most difficult level available so that I can get a better understanding of how difficult it actually is, and it is not difficult at all, but it does have the qualities of a good FPS.