Planetary Annihilation(PA) has been in the alpha stage for the better part of four months now, and development has been proceeding quite rapidly, so I do believe now is a good time to see where we stand.

What is PA?

For those of you who don’t know what PA is, I’ll try to describe it as best as possible.

You should also check out the kickstarter trailer:

 Let me begin this article with the fact that my journalistic commitment has genuinely harmed my employment chances. Due to my last article about Awoxing, I had roughly fifteen other corporations take a look at me, and do a quick Google search before snorting derisively and told me to go packing. So I hope you enjoyed the tales of Mai Kulan’air and his unfortunate deeds, he swears, the missiles just fired themselves. However, luckily Wormbros were nice enough to look past that, although I think I’ve caused the CEO of one of our fellow corp mates no end of grief. His corp is one of the ones that helps us Wormbros out to save us from our tenancies to try to inspect the inside of a hybrid cannon with our heads. He personally set up our Player Owned Station (POS) for us and I’d hate to be the corp that tries to evict us, I’m sure with enough people and time they could do it, but this is a man who defended his own player-owned station for twenty-three hours, just putting guns online as they were destroyed and when that finally broke down, he put online every hardener his base had. Ocularis Inferno threw their hands up and invited him to the corp, because what else can you do with someone like that? Poor guy took one look at my article and has spent the rest of the time I’ve been online with one hand on the Wormbro’s POS self destruct button waiting for stuff to start disappearing. (I don’t actually know if POSes have that, but it sounds awesome).


There is something about the emotion of fear that is incredibly fascinating. Why do we watch scary movies? Why do some people enjoy them, and others not? Absolute terror is usually not something people in first world countries experience on a day to day basis. On the other hand, a small Ugandan child probably experiences terror rather frequently, but I digress. When we experience terror so intermittently it’s effect on us is multiplied numerously. Some people argue what the scariest movie is, The Exorcist, The Conjuring, Justin Bieber: Never Say Never. Most people will put Amnesia: The Dark Descent on their scariest game list though. And with the newly released Amnesia: A Machine for Pigs, this is a good opportunity to discuss the subject.


Bastion is an indie game released in 2011, developed by Supergiant Games and published by Warner Bros. Interactive Entertainment. The game is an action-adventure role-playing game that features an unnamed protagonist simply called “The Kid” as he searches for crystals to power the Bastion, all that remains of his home city following an event simply described as the Calamity. The plot follows his quest to recover crystals to repair the Bastion as he meets other survivors and uncovers more about the origins of the Calamity and how he can deal with it.

The Good:

There have been a lot of updates from Valve for Team Fortress 2 over the years. From the very first Medic update, to the major update of MvM, to the last update that brought us 3D models in our HUD, there have been updates that morphed the game from it’s vanilla setting to it’s current state.

…And I have mixed feelings about it.

Splinter Cell: Blacklist starts out with a big bang: terrorists blow up an American military facility on the island of Guam. The precisely planned attack is the trigger of a countdown that should lead to the downfall of the USA. A group called The Engineers are responsible for this attack. The Engineers are a cooperation of terrorists of twelve Eastern states, in which they have American military stationed.

But this attack isn’t enough for them. The Engineers want to attack every important military base until the government of the USA sends back the soldiers stationed in foreign countries. It wouldn’t be a Splinter Cell game if the infamous former NSA agent Sam Fisher wouldn’t be entrusted with the task to prevent those bombings.

Not just in number of hours, or in consoles, but in types.  I’ve run the gamut from that fiddly golf-tee triangle game at Cracker Barrel, to flailing my arms wildly at a TV with a Wiimote.  Gaming hasn’t changed, really, you can look back on the nostalgia of it all and its pretty clear (to me at least) that what makes games, gamers, and the whole concept of gaming, is still the same as it was when I first entered the world of gaming back around 1990.

Team Fortress 2 has been around for years, so you might think it’s a little nuts to give you a “review” of the game. I mean, who reviews a game that’s been out for so long? It’s old news, let’s move on to other brighter, shinier games, right?

Well, that’s just the thing. Even though TF2 has been out forever, thousands of people still play it, daily and religiously (I know, because I’m one of them). And more are coming every day, especially since it became a Free-to-play a couple of years back.

With the Odyssey 1.1 patch now fully up and running there was a bit of commotion over Mining Foreman Mindlinks. Apparently they can be purchased using Loyalty Points from the store. Normally a change such as this isn’t too game breaking but when the item is worth over 1 billion ISK and the LP required now is minimal it is quite devastating. The market crashed almost instantly and the current value is worth about 50 million ISK. It is important to note that many years ago these mindlinks were worth only 30-50 million ISK and only increased in price when their drop rate changed. There is a reason you should keep your market portfolio diversified and I will help explain how you can do that and still stay profitable.

Tomb Raider (2013)

Tomb Raider (2013) is a reboot of the popular Tomb Raider franchise, developed by Crystal Dynamics and published by Square Enix. The reboot features a more culturally-based Lara Croft exploring a mysterious island that she and the rest of her anthropological team are shipwrecked on. The island hosts a variety of dangerous secrets that reveal themselves as the game progresses, laying out a complex historical narrative for the island that Lara and her friends find themselves immersed in.

The Good: