Category: News

Recently there has been some news about Mojang changing their EULA to restrict private servers from charging real money for in-game services. This quickly spawned discussions on reddit and almost all major gaming news organizations gave their take on it. To be fair, the EULA was reworded, but the rules had been the same for some time. The difference here is that Mojang has never enforced its EULA rules, and it has actually endorsed some of those pay2win servers which makes their EULA void. They cannot forbid something in their EULA and support a server who is breaking it.

Many of my fellow bloggers noticed when the site evebloggers.com went down several months ago. During that time we all wondered if we would see its triumphant return and the wait is over. The website returned awhile ago but it isn’t quite what it was before. If you want to see the most recent blog listings you have to go to the 7 day page rather than the homepage which takes a little getting use to but it is nice to see more than 20 posts listed. The real question is how many users switched their blog searching from evebloggers to other sites such as blogeve, eveblogs, Foo’s Eve Blog Roll. Each of these websites have their upsides and downsides and with evebloggers switching hands several times in the past few years it is unclear if they will remain the primary blog portal for eve readers.

          Two months ago Valve released their Arms Deal update for Counter-Strike: Global Offensive. This update allows for player for the first time in the game to collect, buy, sell, and trade decorated weapons. These new weapon skins do no add anything else besides aesthetic value. Your badass Doom Kitty skin for the FAMAS does not make it any more powerful. Two other new items they released with the update are the stock weapons: the M4A1-S and the USP-S. You might remember them from the old Counter-Strike games as the silenced M16 and the silenced counter-terrorist stock pistol.

Today CCP had a live twitch stream where they talked about their new expansion Rubicon slated for later this year.

Here are a list of the expected changes for those who missed the live stream :

HS customs offices are fair game – Players can control HS Custom offices and set their own tax rate. Expect a large fight over the major CO’s around Jita. This IMO will be the biggest change in this expansion, giving large funding to corporations in the universe.

Four new player deployable’s with more planned for the future

Hello all, since this is the first such article I’ll quickly explain how this will work. At the end of each month I’ll make an article detailing the releases of the next month, including dates and platforms of the expected games.

Not just in number of hours, or in consoles, but in types.  I’ve run the gamut from that fiddly golf-tee triangle game at Cracker Barrel, to flailing my arms wildly at a TV with a Wiimote.  Gaming hasn’t changed, really, you can look back on the nostalgia of it all and its pretty clear (to me at least) that what makes games, gamers, and the whole concept of gaming, is still the same as it was when I first entered the world of gaming back around 1990.

With so many MMO’s choosing to go to free-to-play it is surprising that the Sci-fi MMO Wildstar will be choosing a subscription model for their players.  Players will expect to pay $14.99 for each month unless they pay for a 3, 6, or 12 month plan which reduces the monthly cost. However Carbine Studios is also taking a page out of Eve Online’s subscription plan. They are going to allow Certificates of Research, Exploration, Destruction, and Development or CREDD to be purchased for real money and then sold in game. This is exactly what Eve Online does with Pilot’s License EXtension or PLEX for their players as well. This method lets players who become wealthy in the game to essentially play for free with gold, and it allows players who don’t have much free time to purchase in game gold legitimately.

For years now gaming companies have been trying to get their product into the eSport scene with little luck. Then again, eSports in general have not had a great start either. It has been difficult to find a game that people enjoy playing long term, let alone watching; however thanks to the recent Dota 2 championship that is no longer the case. They were able to set new viewership records over the short five-day tournament. The championship held over 2.8 million dollars in prizes for participants, which was also a new record. While some of this money was funded by the company itself the rest was funded by the viewers who had the option to donate money with a portion of it going to the participants of the championship. That same week StarCraft 2 had its tournament as well and it too was quite successful. This is great news for the gaming community and even better news for the gamers, but what does it mean?

Like the headline says, THE NEW HUMBLEBUNDLE IS OUT!!!

This time with some awesome games by EA.

For everyone, who doesnt know about the humblebundle:

It is a Bundle containing various games for which you can pay whatever you want to get them. Mostly the games are DRM-Free but you get a Steam-Key as well, if you pay 1$ or more. Further, if you pay more than the average Price (which is often at about 5-6$) you get more games + their Steam/Desura Keys).

Dota 2 International Championship has finally put Esports on the map. Dota recently held its championship over a five-day period in which over 2.8 million dollars in prizes were given away. This is the largest prize given out in Esports history. This money was funded by the games creator, Valve, and the players themselves. Players could buy Compendium, which would complete set goals that gave players bonus features and in-game items for each goal earned. However, only 25% of their purchase would go to the finalists in the tournament, and while it seemed to have attracted plenty of donors I would have hoped more money would have gone to the tournament itself. There have been no numbers given on how many viewers watched the championship, but we know they had over 600,000 concurrent viewers at their peak during the tournament, which is extremely high for an Esport. Though this is only a yearly tournament it will be interesting to see how Esports begins to evolve as more companies try to move in for their piece of the pie.